![]() fix a crash on restarting due to an invalid iterator in the database.SpaceShip:getTubeLoadTime() and `SpaceShip:setTubeLoadTime().scenarios with the same file name as a default scenario don't show up twice #1010.BlackHoles and WormHoles no longer affect Zones, Beams and ElectricExplosions.hacking difficulty and selected games are stored #1011.hull strength is rounded up before it is displayed to avoid ships with 0 health #1099.aim lock is now working with auto rotate.all transport ships use the new AI "evasion" by default.ships without beams will try to restock their missiles when they ran out.control code is no longer case sensitive.Missiles and nukes explode at the end of their lifetime.new AI "evasion" for unarmed transports which tries to avoid enemies. ![]() ScanProbe:getLifetime() and ScanProbe:setLifeTime().getSectorName() that can be called without needing a SpaceObject.mission settings can be read from scripts (like areBeamShieldFrequenciesUsed(), etc) #1038.getEEVersion() returns the EE release version.more variations of the "Adder" ship line and new frigates.updates in the script reference documentation. ![]()
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